Rigging and Modeling The Last of Us Characters
Learn more about the Rigging and modeling of Last of US Characters with Judd Simantov, presenting his work for Naughty Dog’s game. See also : Making Last of Us Environments // Creating Last [...]
Misha Klein who’d recently worked on Coraline, presents his personal stop motion short, Fred.
We publish a few days ago a 4 minutes VFX breakdown from Worldwide FX for Olympus has fallen. Ghost VFX has released today a new one from the car accident [...]
Batman is back in this first teaser for Batman: Arkham Origins developed by Warner Bros. Games Montreal.
Celtic Dream Tutorial with Corrado Vanelli IT’S ART present all the members and fans a series of video lectures and articles about Fantasy Art during the whole year of 2013! [...]
Learn more about the Rigging and modeling of Last of US Characters with Judd Simantov, presenting his work for Naughty Dog’s game. See also : Making Last of Us Environments // Creating Last [...]
We are pleased to share an interview with Pierre-Simon Lebrun-Chaput, a VFX supervisor at Oblique FX. Pierre-Simon grew up on the south shore of Montreal and moved to the city [...]
We’re really happy to celebrate IT’S ART 8th birthday ! Yes 8 years ago I start the very first page of IT’S ART. As most of you probably know, IT’S [...]
Today, with the announcement of Chaos Group’s V-Ray 1.6 for SketchUp open beta, these users now have the biggest expansion to SketchUp’s rendering capabilities right at their finger tips. More [...]
Don’t miss this collection of 35 concept art done by Michael Kutsche, Dylan Cole, Michele Moen and Dawn Brown for Oz the Great and Powerful. You can learn more about [...]