josh clos 1

Fluid Dimension in Realflow

Josh Clos presents a step-by-step through process in creating this RealFlow fluid sim which won him the RealFlow / Cinema 4D Fluid Dimension Challenge in December 2014
Marc Simonetti Speed Painting 3

Marc Simonetti Speed Painting Session

Watch a side cam version from Marc Simonetti's Speed Painting Session performed during IT'S ART Master Classes '15. Full IT'S ART Master Classes Video Ticket version includes  : - Speed Painting Session...
Autodesk Post and VFX Customers Reel 2015

Autodesk Post & VFX Customers Reel 2015

Autodesk presents an eye catching reel featuring some of their best clients VFX shots Autodesk Post and VFX Customers Reel 2015 Autodesk Post and VFX...


Mischa Rozema and PostPanic Pictures' debut film project SUNDAYS completes a first step towards its Feature Film goal with the release of this ambitious proof-of-concept short. The end of the world seems like...
XtremeFest 2015 MAking

Making of XtremeFest 2015 Poster

Alien Art Agency presents the breakdown of the XtremeFest 2015 poster, done with Zbrush, Cinema 4D, Nuke, Photoshop, Illustrator. XtremeFest 2015 MAking XtremeFest 2015...
creating worlds Feng Zhu

Creating Worlds by Feng Zhu

Don't miss this priceless GDC keynote by Feng Zhu, an inside artistic point of view about artist job when it comes to create worlds for a...
Ryan Bowden

Ryan Bowden FX Reel

Weta Digital artist, Ryan Bowden, presents a selection of shots he's worked on in his latest reel The Hobbit: The Battle of Five Armies (Weta Digital) The Hobbit: Desolation of...
Making of Big Hero 6

Making of Big Hero 6

From Concept Art to the Final movie, learn more about the making of Big Hero 6 with the Disney Team and Nicolas Prothais Making of Big Hero 6 Making of Big Hero 6...
making evolve

Evolve Game Development

David Gibson, presents a compilation of his 4 years work as a developer and supervising animator on Evolve at Turtle Rock Studios making evolve making evolve making...
Golaem Crowd 4

Golaem Crowd 4.0 Demoreel

Golaem releases Golaem Crowd 4.0, the latest version of its crowd simulation software for Maya. On top of improved animation system, Golaem Crowd 4.0 enables to create more sophisticated shots and to...
the order 1886 fx

The Order 1886 FX Reel

Ready at Dawn team, Brian Merrill,
 Eric Cloutier,
 Sabra Goebel,
 Jamie Hayes and Orson Favrel present their works in two reels and a close up to the fire...
Scot Andreason

Scot Andreason

Scot Andreason, Lead Texture Artist at Ready At Dawn Studios, presents a selection of his work, including The Order...
Tuba Yalcin

Tuba Yalcin : FX TD ShowReel

Tuba Yalcin, FX Technical director artist working at Scanline VFX, presents her new showreel. Tuba Yalcin Tuba Yalcin Tuba Yalcin Tuba Yalcin Tuba...
Screen Scene

Screen Scene VFX Showreel

Screen Scene, Ireland's leading Post Production and VFX facility presents their new VFX Showreel Screen Scene Screen Scene Screen Scene Screen Scene Screen...
World of Warships 2

World of Warships 2 : Cinematic and Making of

RealtimeUK, one of the UK’s leading CG Creative Studios presents World of Warships 2 game cinematic and its making of. World of Warships 2...
big hero 6 reel

Big Hero 6 Animation Reel by Daniel Peixe

Daniel Peixe presents his contributions to the movie Big Hero 6 from Walt Disney Animation Studios, in his new animation reel. big hero 6 reel big hero 6 reel big hero...