making of Gravity

Interview : Making of Gravity

VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. Watcha more videos about the making of Gravity on...
Jaehoon Kim

Interview with Jaehoon Kim

Jaehoon Kim has been working in the game and movie industry for approximately 6 years and is currently working as a character artist at Naughty Dog. . We've the pleasure to interview him about his work and...
Platige Image : Vikings 2

The Making of Vikings 2 Teaser by Platige Image

Learn how Platige Image has created the new teaser trailer for Vikings 2, immersed in Norse mythology and symbolism, using live action complemented by CGI, in our exclusive interview with Art Director, Maciej...
themistokles on horse by Stephan MArtiniere

Interview with Stephan Martiniere

Stephan Martiniere is an acclaimed multi award winning science fiction and fantasy artist. In the past 25 years he has become known for his talent, versatility and imagination in every entertainment fields...
Ryse son of Rome

Interview with Martin L’Heureux

Martin L'Heureux with Ray Nicholas and Charles Jarman  We had the pleasure to meet one of the CG Legends, Martin L'Heureux during Trojan Horse was a Unicorn Festival. Previously Senior Animator on Star...
pj richardson

Interview with PJ Richardson

In 2006 PJ Richardson co-founded the production company Laundry! with his longtime friend and colleague Anthony Liu. Their goal was to establish a design-driven studio specializing in storytelling through...
Interview with Scott Ross

Interview With Scott Ross

Pascal Chappuis and Vincent Frei from The Art of VFX  present and interview with Scott Ross made during Imagine the Future https://vimeo.com/79095544...
Bradley G Munkowitz

Bradley G Munkowitz (GMunk) Art

Bradley G Munkowitz Aka Gmunk explains his creative process and his creative workflow using Marcin Ignac to divide simple primitives into complex multifaceted shapes, Maya and other 3D Toolset to create...
Loic Zimmermann

Interview With Loic Zimermann

We the pleasure to meet a lot of interesting artists during THU 2013, and everyone there enjoy the great performance and speech Loic gave. We're really happy to share this interview with Loic with our...
Assassin's Creed Black Flag

Interview with Raphael Lacoste

We've the huge pleasure to discuss with Raphael Lacoste, Assassin’sCreed Franchise Art Director at Trojan Horse Was a Unicorn Festival, and we're really happy to share this interview with our...
Shot001

Interview with Ivan Pulido Suarez

Hi Ivan! I’m really glad to have you here today! So actually you’re FX Artist working for the CERN. I was a bit surprised that an FX Artist could have been hired by an Organization for Nuclear Research....
Aaron Mcbride

Inside ILM with Aaron McBride

Visual Effects Art Director for Industrial Light and Magic (ILM), gives some details about the creative process inside ILM on films as Rango, The Avengers and Iron Man. See Also Aaron McBride artworks on IT'S...
Video thumbnail for vimeo video Interview with Milan Suk - Animation

Interview with Milan Suk

Hi Milan! I'm very glad to have you here! To sum up, you're talented FX Developper from Czech Republic. Recently you develop an amazing tool for Houdini that I'm very proud to be able to test and use these...