Hair on Hair on Clone Tutorial

Hair on Hair on Clone Tutorial

Enjoy this Cinema 4D Tutorial, to learn how to use the Correction Deformer. With the Correction Deformer you can access Polygons of Parametric Objects, even things like Cloners or Hair, and make selections. You...
Fabric Engine 2: Unreal Engine 4 integration

Fabric Engine 2: Unreal Engine 4 integration

Discover an overview of the Fabric integration with UE4, where we're looking at how the two products can work together to build compelling workflows. This is work in progress and is not currently available. ...
Python Scripting in Maya: Texture Repath Tool

Python Scripting in Maya: Texture Repath Tool

In this short tutorial, Isaac Oster uses listAttr(), getAttr(), and setAttr() to build a simple texture repathing tool. It is intended to introduce practical scripting techniques to artists interested in learni...
Nuke Cleanup: 2D Tracking and Cloning

Nuke Cleanup: 2D Tracking and Cloning

Watch & learn in this tutorial in Nuke on how to clone from one area of a moving image to another, using 2D tracking and stabilization, and basic compositing. Uses a shot from The Hotdog Cycle, produced by The ...
Texturing with Vertex Weight Map

Texturing with Vertex Weight Map

Watch & Learn with Niko Schatz the Texturing with Vertex Weight Map in C4D. https://vimeo.com/137047379 Texturing with Vertex Weight Map Texturing with Vertex Weight Map Texturing with Vertex We...
UV Mapping made easy

UV Mapping made easy

In the first part of this tutorial, you'll learn the basics of UV Mapping & go through some issues that you might face when doing some uv mapping, even for some basic objects. The way you model, group and trans...
Sculpting a hand in Zbrush

Sculpting a hand in Zbrush

Learn how to Sculpt a hand in Zbrush with Tom Elgon. https://vimeo.com/136715789 Sculpting a hand in Zbrush Sculpting a hand in Zbrush Sculpting a hand in Zbrush Sculpting a hand in Zbrush ...
Stingray: Creating UI in Scaleform

Stingray: Creating UI in Scaleform

Learn how to design a custom user interface environment for your game using Autodesk Scaleform. https://www.youtube.com/watch?v=zWEm-Kdlekg Stingray: Creating UI in Scaleform Stingray: Creating UI in...
Nuke RotoPaint: Output paint strokes

Nuke RotoPaint: Output paint strokes

Watch & Learn this Nuke RotoPaint Tutorial: Output paint strokes only. Here's a Nuke tutorial with a useful trick for rendering only the paint strokes that you create from a rotopaint node. This allows you to s...
Introduction to POP grains

Introduction to POP grains in Houdini

Watch this introduction to the POP grains solver or the new Position Based Dynamics which has been introduced in Houdini 14, by Rohan Dalvi, animator and trainer for the last 16 years, specialized in Lighting a...
Making of the Order 1886

Texturing Pipeline on The Order-1886

Jo Watanabe & Brandi Parish - Texture Artists, Ready at Dawn Studios share their experience on The Order: 1886 to surface a wide range of characters, creatures, weapons, and props over the course of the pro...
Animate a Battle in Blender

Animate a Battle in Blender

This intermediate tutorial with show you how to animate literally thousands of characters. Learn a a hack to get to generate a battle scene with pairs of characters fighting each other on a battlefield in Blend...
Houdini 15 Sneak Peek

Houdini 15 Sneak Peek

Take a Sneak Peek at the new features in Houdini 15. https://vimeo.com/135607909 ...
See it Live: Maya 2016

See it Live: Maya 2016

Want to see what's new in Maya 2016? Join Daryl Obert for a rapid rundown of new supercharged performance and artist-friendly tools, as well as a few tips and tricks along the way to help improve your workflow....
Maya 2016 - Extension 1

Maya 2016 extension 1

Learn what's new in Maya 2016 extension 1 with Kamal Mistry, Sr. Product Manager for Maya https://www.youtube.com/watch?v=8VogxiBjTHE https://www.youtube.com/watch?v=EWhuYQC43xU https://www.youtube.com/w...
Creating VR in V-Ray 3.2 for 3ds Max

Creating VR in V-Ray 3.2 for 3ds Max

Learn how you can create a cubic Virtual Reality map with V-Ray 3.2 for 3ds Max. https://www.youtube.com/watch?v=elqX1yruAnI Creating VR in V-Ray 3.2 for 3ds Max Creating VR in V-Ray 3.2 for 3ds Ma...
Marc Brunet

Organic Modelling in ZBrush with Marc Brunet

Marc Brunet, Senior Concept Artist at Blizzard and one of our I.A. Magazine Master Classes Speaker Presents a video tutorial about organic modelling in Zbrush. Cover Art by Johnny Rampant from Weta https://w...
RealFlow 2015 Crown daemon

RealFlow 2015 Crown Daemon

Learn how to use the new Crown Daemon in RealFlow 2015 with this new video tutoriak by Gus S. Perez https://vimeo.com/134998261 RealFlow 2015 Crown daemon RealFlow 2015 Crown daemon RealFlow 2015...