'; phpAds_random = new String (Math.random()); phpAds_random = phpAds_random.substring(2,11); document.write ("<" + "script language='JavaScript' type='text/javascript' src='"); document.write ("http://www.itsartmag.com/AdsNew/adjs.php?n=" + phpAds_random); document.write ("&what=zone:31&target=_blank"); document.write ("&exclude=" + document.phpAds_used); if (document.referrer) document.write ("&referer=" + escape(document.referrer)); document.write ("'><" + "/script>"); //-->

Features

Last Airbender
Grey's Anatomy Promo VFX
Interview with Bobby Chiu
License to dream
Focus : Gears Of War 3

News Headlines

Dragon Age 2
Bioshock Infinite
Time travellers Comic
Envirometer
Thelma and Louise Remake

Other Features

Interview With Nick Harris
Making Art for Ipad
Making VFX for Ben Hur Remake
Interview : Mike winkelmann
Baby Data

IT'S ART magazine news : digital art, animation, 3D, 2D, Video, Games, Software and more

↑ Grab this Headline Animator

Focus : How I.E Effects Drags Us To Hell       Page 2



Bruce Jones originally came to I.E. Effects with a basic design for the Lamia, and a low-res 3D model that had been used for previz. “The idea was that you’d never really get a clean view of the monster, but we still had to come up with the details, so that if fans went through the DVD frame by frame – which they will – the work will stand up,” said Kaminar.

“There were several VFX vendors that needed to use the Lamia model for various shots, so we became the contact point for the model and rig,” said Kaminar. “After we finished building the model, we rigged it and packaged it with a little ‘how to’ manual, which we posted for the other vendors.”

Drag me to Hell - Trailer


For Kaminar, who previously worked as a compositor and digital effects artist on the Sam Raimi film, Spider-Man 2, much of the work on Drag Me to Hell involved wire and rig removal and set extensions. In one sequence, Christine (played by Alison Lohman) is being flung around the room by an invisible demon. In production, the top of the set was removed and Lohman was suspended by a cable.

“The camera movement was pretty sporadic, with a lot of motion blur. So we had to recreate a good portion of the room in 3D, including some difficult 3D tracking to match the camera movement, and do a lot of keying and compositing to put Alison back in, minus the cable rig,” he explained.

David Kenneth, who also worked for Sam Raimi on Spider-Man 2, said, “There were a lot of high-end visual effects, compositing and CG elements involved in Drag Me to Hell and we were thrilled to be a part of the project.”



Links

I.E Effects

You like this article? Share this article on Twitter, Facebook or other services

Twitter Facebook MySpace Digg Stumbleupon Reddit Reddit