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Making of The Fall Scarecrow by Christopher Tackett
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Phase 4

Once the scarecrow model was sculpted and textured, I started on the pumpkins. This step was pretty straightforward modeling and polypainting. And again I added a slight amount of dirt with the cavity mask function enabled.

The next order of business was to start putting it all together on the canvas. I created a new document in Zbrush and used a simple plane for the ground. On a separate ayer I added the scarecrow, aligned the feet with the ground and then dropped it to the canvas (deselecting it, which converts it to 2.5D pixols). The feet looked alright, but I had to go back in with the 2.5D depth brushes and bring the ground up a bit in some places around them so it looked like his feet were firmly on the ground. There I also used a rock texture alpha to slightly add a bit of sculpted texture to the ground as well.

Once the scarecrow was situated correctly, I added the pumpkins to a new layer on the canvas one at a time, placing them in the right positions with the gyro manipulator. For each pumpkin I tried to adjust size and proportion a little to add a bit of visual variety. I then added them to the canvas as well.

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the Pumpkin
Phase 5

For the grass, I created an initial clump of grass stems grouped as a tool itself. Then on a new layer I populated the ground with the grass by using the scattering brush again in combination with the grass tool and applied several strokes over the ground to fill in the grass in a 2.5D fashion. The flow of the brush stroke was set to 0, otherwise the grass clumps were too close together. I had to be careful when applying the grass so that none of the stems clipped through other parts, like the feet or pumpkins.

The Grass
Phase 6

Creating a new layer and sculpting a simple bent strip, I added the straw/hair pieces to his head and arms and positioned them individually and added them one by one to the canvas.

Phase 7

After a couple of test renderings, I was feeling like the background was a bit bare and I decided to add a couple sunflowers behind him. From a sphere I sculpted the center of the flower quickly using a dot pattern alpha with standard and inflate sculpting brushes. I sculpted one flower petal from a flat plane and using the insert mesh brush, I added the petals one by one around the center. Next, I went back and tried to add a bit of variation to each one to try to make them look a bit more natural.

Straw/Hair
Phase 8

I modeled a single leaf for the sunflower and polypainted it the same way as the fabric using the cavity mask function to define the veins a bit more.

On a separate layer I added the two sunflower stalks (just simple bent tube shapes) to the canvas and positioned them at the proper depth. Selecting the flower tool, I added the flowers to the top of each stalk and then added them to the canvas. Switching to the leaf tool, I added the leaves to each of the stalks one at a time. I took the grass tool again and added larger grass behind the pumpkins and around the sunflowers.

I rendered certain layers of the image separately and made the background behind those layers a bright purple as to allow me to select it and composite it easily in Photoshop. The sunflowers were dropped behind the layer with the scarecrow, pumpkins and foreground. I blurred the sunflowers just a little to ad a bit of depth to them with the blurred cornfield in the background.

Sunflower