VFX — July 11, 2012 at 10:53 pm

fStretch for Softimage & 3DSmax

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Clovis Gay is currently developping a new plugin for Softimage and 3DSMax called FStretch.

More informations : The compound detects point tension and compression to preserve volume and so create wrincles.
You can use point normals to displace the mesh or two sculpted shapes (morphs, blendshapes) to deform exactly as you want.