Your work must have been done this month to be eligible. Anyone will be able to vote and share your submission and the finalist will be selected by a jury of artists and public. Submission deadline is September 30th 2014.
– You remain the owner of the submitted picture and you can post it on any other places. The picture must have been done during the previous or current call for entries month ( July- August -September 2014 )
– Your work will be promoted in our site, facebook fan page and / or newsletter with the credits entered in the description and with your name / nickname
– Only one entry per artist / per month allowed ( 3 entries max ).
– The finalist will run for the final award race and win a physical award designed by Jose Alves Da Silva!
– Please note that after submitting your work there’s a short reviewing process before it appears there!
YOU MUST BE REGISTERED AND LOGGED TO CONTINUE
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Police heavy drone unit. Surveillance and land units support. Equiped with smoke/gas grenades launcher and pursuit lights. The rack can be customised to fit any requirements for various situations.
Modeling, texturing and rendering done in The Foundry modo. Flares
Tried to achieve a cinematic quality character for my portfolio.
Modeled and sculpted in zbrush and maya, textured with photoshop and zbrush, rendered in arnold.
Hope you like it .
Fan art project I did based on Marvels Wolverine. A breakdown of my process can be found at https://www.behance.net/gallery/14557185/GuessWho-Marvel-Claws. Thanks, enjoy!
Slash sculpted in Clay.
Snowy twig with a morning sun. Blender, Cycles.
Scene given to me as a project to fix and turn out a higher quality render.
I am responsible for all of the shading, lighting and, texture expect for the skins diffuse color.
In this 2.03 Minuets Reel I present a 3D Head (Digital Sculpting) creating workflow. I got this concept from my old rough sketches. Here is the entire pipeline of the work in this Reel.
Comments and suggestions are valuable.
It came from the Nightosphere…
Here is workflow of Ant digital painting. https://www.behance.net/gallery/8573079/Ant-Digital-Painting
I am currently working on a series of images in order to divert an offset manner of famous paintings or images. The donut is a symbol décadants the Western way of life.
Character study for the Mad Max Road Fury challenge
The great Unicorn wars of 1754.
Created in Blender 2.71 and rendered with cycles, comped in photoshop.
Here is a personal work I did in matte painting technique. It is modern asian town in nowadays, where not so long ancient evil awoke.
Portrait of an old friend.
You are my alligator~
Hi, This work is inspired by Marvel comics “The Wonderful Wizard Of OZ” concept by Ed Mcguiness. I’ve done the base mesh in 3ds max and all the sculpt/details in zbrush. I rendered in Vray and did some color correction
Basically after viewing a cat’s eye I was inspired to create this illustration.this is what came out.
I decide to make a portrait of myself . I hope you like it!
I utilized ZBrush for the majority of the work, blockout, design, digital sculpting, transpose, and map creation(all sit at around 4k). Maya for set design and layout as well as flora and atmosphere, lighting, look, etc. Rendering was done with
This is a personal work, i did this for study.
I used Photoshop cc2014 and Corel Painter 2015.
I studied lighting, color and visual develop of characters
I hope you enjoy it.
This is a personal work, portrait of an archangel.