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Making of Snake and Mouse by Anna Celarek
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Lights

I added four lights to the scene and, as you have seen before, the color of the textures is rather de-saturated, so the light colors had to be strong.

Here you see the influence of each light separately and then on the right side all together (viewport screen).
All of the lights are spotlights but differ in color, intensity and shadow sharpness.

Render

I rendered in Blender's internal renderer. The AO was rendered separately and added in postproduction. This is the naked render without any postproduction. The render time was about 4 min in 1200x1600 resolution.

Conclusion

I hope that this overview of the creation process has been interesting to you. Thanks for reading and if there are any questions feel free to mail me: blondynka[a-t-]gmx.at

Links

Final Illustration : cggallery.itsartmag.com/story.php?title=Snake-mouse
Anna Celarek's CG Gallery Portfolio : cggallery.itsartmag.com/gallery/ania/
Anna Celarek's Website : www.ania.xibo.at

See Also : CG Gallery Making Of section : cggallery.itsartmag.com/makingof.php

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