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IT’S ART - You and Robert Chang are among the illustrators who give sensuality to women without being vulgar. Is it something you're conscious of? Can you speak about your relationship to sensuality/women/eroticism?
Steven Stahlberg - Thanks, I don't think it's conscious. I guess it's probably because I respect women, and see them as equals.
I.A. - You're working with 3D or 2D software, but when I watch carefully at your artworks, I can't really see that it's been done with one of these tools. So I'm wondering what motivates you to use 3D or 2D tools?
S.S. - First comes the vision - the initial idea and also priority. The vision and priority is to tell a story, communicate a feeling. I try to stay very close to the initial idea of story and feeling, rather than get into lots of technical showing off. I pick the tool that can serve best, not to make people go "Wow, he did that with Tool X!?!? Oh, my God, so much hard work, etc." It's like building a model of the Eiffel Tower using toothpicks. Maybe it’ll take you years, but at the end what will you have? A technical "show-off" piece which doesn’t communicate anything, except that someone had much spare time and nothing better to do.
I.A. What does 3D bring to you artistically that 2D can't?
S.S. - I use Photoshop for hair, clouds, smoke, background and so on. I use Maya for lighting and perspective of tricky objects such as anatomy. I think that 3D can show me much better what a body might look like in a particular pose with a particular light. I can also play with the pose and light in a fast and interactive way that's impossible in Photoshop. And intricate textures and repeating objects are much easier to handle
I.A. - You've also worked on facial animation and done an impressive work, especially in little subtle movements. I was puzzled when I saw this animation, completely astounded by its quality, but always thinking about the technical part. Do you think there's a place for art in such an exercise? Why?
S.S. - Thanks. But the technical part isn't good enough, neck movements, skin shading, modelling, hair, it could all have been improved a lot. Art would come in during the writing stage. This one wasn't written though, it's rather a sort of documentary. It really happened like this. The actress was relaxing during a break and she told us about her real life.
I.A. - In some rare cases like in 'Road Trip' Or 'Coming Home', your artwork is more about a pure composition artwork than a true figurative one. Could you tell us how creating such pictures represents a different challenge and a different goal?
S.S. It’s perhaps not that different. I'm still telling a story which is supposed to evoke a particular feeling in the viewer. The only difference was that I had to think more like a matte painter or landscape painter..

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