Learn in this epic 11 parts video tutorial by Pete Draper, how to create a realistic tornado with 3DS Max and Particle Flow
In this 48 minutes video tutorial, Anselm von Seherr-Thoss will guide you through N-Sim, Effectors, Render Warps and Void source techniques that will help you optimize your simulations. Check it [...]
Well Known FX TD, Allan McKay shares with us a really nice walk through of one of the many shots he worked on for a music video by Young Empires.
Graham Matthew Collier just share with us a terrific breakdown of a cinematic World of Tanks he worked on. Check it out : Watch the full cinematic here
Kosolax just shared with the community this great R&D simulation of a collapsing building made thanks to TP and VolumeBreaker node. Check it out :
FX Artist, Anselm von Seherr-Thoss just released a great ThinkingParticles and Rayfire destruction rendered with Vray.
CG Artist Joker Martini just uploaded a great cloud simulation made with FumeFX plugin for 3DSmax. Beautiful result, check it out.
Cyrill Calbac, FX Artist, just uploaded a great R&D simulation starring a CG spider at work :
French Technical Artist, Clovis Gay, currently working for Big Company, has recently uploaded his latest demoreel featuring Scripts and Plugins for 3Dmax and Rigging stuff. Check out his work : [...]
Technical Artist, Clovis Gay currently working for Big Company just released a great new character tools with 3DSmax. More details : 1: easy character Creator (built for this production). 2: [...]
FX Artist, J-Bond, shares with us a great simulation of a ground destruction made with TP, FumeFX all plugins for 3DSmax. Check it out
Blur Studio’s CG Artists just released a beautiful breakdown of their cg work made for the amazing trailer of Planet Side 2. Here the full HD trailer :
Clovis Gay, a french Technical Artist well known for developping many usefull maxscripts, just released some new experiments on realtime springs and distance constraints. Check it out :
MCGrund released a great TP (ThinkingParticles) simulation in which he can control de construction and the destruction of stonehenges. Check out :
Carlos Acevedo shares two r’nd physx simulation he made playing with car and collision on 3DSmax and Pflow Toolbox #2. Check out :
Deko.LT shares with us this great explosion made with FumeFX on 3DSMax. You can also download the full .max scene on turbosquid
Well known FX TD at Blur Studio, Matt Radford, released some of numerous simulation test he made with TP. Check out :
Syed Ahmed Sheeraz, CG generalist, shares with us some simulations he made using rayfire plugin.
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