If you want to know more about the making-of the new Disney/Pixar short movie, Paperman, have a look at these interesting behind-the-scenes clips presented by the director of the short John Kahrs


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  • http://www.ElliotDwennen.com/ ElliotDwennen

    A fantastic Post as Always Patrice!

  • siadream

    looking forward…

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  • JC

    I think that this is pretty cool, but I have a major problem with it. I don’t understand, why would Disney invest so much time, money and work to develop a technology to create a style that already exists? They spent so much time making CG look like hand drawn animation, when they could have done this whole short in hand drawn animation. Although I find the technology cool and interesting, it seems like a huge waste of time. There are plenty of extremely talented hand drawn animators who need work, but instead of using them, Disney decides to fake it. This is insanity! It’s not cheaper to do it in CG, it’s actually more expensive. CG doesn’t create better animation, it’s actually very limiting in comparison to hand drawn. Hand drawn animation is old fashioned or a thing of the past or anything like that, it’s just a different medium to do animation. Hand drawn animation has it’s place today as much as CG and stop motion does. I don’t get it and I don’t know why the company that practically put animation on the map is abandoning the heart and soul of animation. I hope this post reaches someone at Disney and wakes them up. DO MORE HAND DRAWN ANIMATION!!!

    • Neil

      “it’s just a different medium to do animation. Hand drawn animation has it’s place today as much as CG and stop motion does.”

      So, if hand-drawn has as much a place as CG and stop-motion does… so does this technique, too, surely?

      Disney’s ‘The Princess And The Frog’ was the last cell animation I saw and the last stop-motion film was Aardman’s ‘Pirates’. Yet, both had CG elements in them. Going back even further The Lion King had CG flocking for the stampede.Tarzan used Disney’s Deep Paint. Aladdin; Mulan; Hunchback; The Iron Giant (and more) all have CG in them. I think it’s going to be hard to get a completely hand-drawn film now. Though, it might help that JohnLasseter has a big say in Disney now, Don Bluth’s Titan AE and Disney’s Treasure Planet didn’t help the cause.

      As for the costs… Over a short five minute story, perhaps, it is cheaper to do a hand-drawn piece, but it would be interesting to know how much a fully-CG film these days compares to a fully hand-drawn film. Obviously the original Toy Story must have cost a small country’s GDP, but I wonder if Tangled, for example, would have cost more to be hand-drawn?

      I agree, whole-heartedly, there should be more hand-drawn stuff. 😀

      • JC

        I agree that this technology has a place in animation. But that isn’t what I’m talking about. The whole short could have easily been done in hand drawn animation with the same or better appeal and with way better animation. Yes, CG has been used in animated films for years. However, the films you listed used CG to assist hand drawn animation, not replace it. CG in those films were used in shots and sequences that would have taken too long to do in hand drawn animation. So for the sake of time and budget, CG was used. My point to my original post was; why would they spend so much time and money to do something that could have been easily done with hand drawn animation. What’s more simple than drawing on paper? This could have been another way to assist hand drawn animation and truly integrate the two mediums. And this could be the technology that would help bring hand drawn animated films back to the spot light. Like I said, I find the technology very cool and I want to use it, but it seems like they are faking hand drawn animation. In other words this is auto tune for animation.

        Also, it is less expensive to do a film with hand drawn animation than CG. I’ve worked on many projects that involves hand drawn or CG animation or both. The results are always the same, hand drawn in most cost effective when you have people who know what they are doing.

      • JC

        I agree that this technology has a place in animation. But my point was more about how there should be more hand drawn animation films. The world would be a happier place!

    • Brennan

      There’s no way they could have created the depth that this film has without combining the best of both worlds. That’s why it’s so great! In no way are they faking anything. If anything, you should see this as a good sign of the future of hand drawn animation.

      • JC

        Of course they could have done created the depth that Paperman has in hand drawn animation.

        • NB

          Actually, no they couldn’t. No hand-drawn animation could (within the practically of time and cost) have the fluidity and rigidness that a 3D animation film could have. The proportions of the characters, buildings, even the paper planes are all kept the same because the animator does not have to deal with making sure everything is the same on every hand-drawn frame. There’s no shaky lines or odd proportions. That’s the point of the 3D animation (also think about how the paper planes were done and how hard it would be to hand animate all of them when they’re flying around the male character!). The reason they made it look like a traditional 2D animation was to keep the expressiveness of the character and to have that rustic, textured feel. It’s very hard to create an expressive 3D character because there are no lines to vividly show facial features, there is only lighting and shading.

    • http://www.facebook.com/cybertronic72388 Christian Kurti

      You are misunderstanding the technology behind it. Animators actually did for a fact digitally hand draw vector lines onto key frames in the CGI animation which were tweened and then pasted over the final render. It does not put any Hand animators out of work, they get to work along side with the CGI motion animators to get a wonderful piece of animation that has the natural feel and fluidity of hand drawn with the accuracy and persistence of perspectives and shapes of CGI. Most modern day hand drawn animations are drawn and colored in a computer and not on pen and paper, this just combines that with 3D perspectives. I hope this post reaches you so that you can stop over reacting.

  • eightgr

    When people use a browser without flash plugins, the player turns to HTML5 / mp4 . sadly FF15 stll not support mp4 in HTML5 which is the best quality for video . The solution wouls be to also host a webm video bbut when you use desktop version it’s better to see the video in its best quality. Just add the flash plugin and it should work.

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