| Quidam can import or export any .obj but you can also use modules on Quidam for 3DS Max, Maya, The most important three improvements in this new version are:
Props Manipulator
The props manipulator allows you to import an object in Quidam and integrate it into your scene. It will help you position the objects, turn them, stretch them and adjust them perfectly in a trice. It is a very practical and intuitive widget which will help you save so much time in manipulating your objects.
Advanced Skeleton Editor
The Advanced Skeleton Editor is an innovative tool which allows you to automatically place a skeleton into an imported model and to adjust it in real-time. Professionals will enjoy being able to set the « Bind Pose » detaching and reattaching bones influence onto meshes. Combined to the new skinning functionalities, the automatic functions and the clarity of this tool simplify drastically the characters set-up for animation.
Advanced Weight Paint
Experienced users and artists will enjoy the novelties of this function. Quidam can project automatically skinning information of a character onto another one and retouch the skinning weights (“elasticity”) of the imported characters. A few brush strokes to retouch it in the Weight Paint Editor and your model is set to your taste!
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