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Review : Vue 6.5 Infinite - Part 1

The recently launched Vue 6.5 brings some very interesting innovations to sky and landscape digital design such as the network calculation of very high-resolution images and the possibility for users to create skies with as many overlapping spectral cloud layers desired for complex cloudscapes.
More than the technicality of the software, we would like to discuss the core of Vue 6 Infinite and its innovations. Therefore, we will not enumerate the tools that made this software one of the best for landscape creation we will only shed some light on the innovations that make this most recent version a major element in the creation of landscape and 3D worlds for the big names in the cinema industry.

Ecosystem Generation II

The new management of the ecosystem by the Vue 6 Infinite is truly impressive. It not only allows you to manage ecosystems by layers but you can also add elements by simply drawing them. The ecosystem of Vue 6 is based on the technology SolidGrowth of e-on that allows the duplicating and populating of objects using complex variations. The new Ecosystem painter componentlets you interactively paint Ecosystems over any surface and does not need a high level of experience to manipulate. The user chooses his brush, adds or removes elements or instances of an object and can move them wherever he wishes. This function is very helpful when you need to add isolated elements or when you have to place them in a precise spot (Watch Movie Below)

Ecosystem - Paint Tool

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